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INTERVIEW
WITH ERIK LOYER BY PETER OLIVETTI
Spring, 2001
Peter
Olivetti: How would you describe Chroma in one
to two sentences?
Erik Loyer: Chroma is an episodic interactive
narrative that examines issues of digital identity
through a tightly choreographed combination
of graphics, voice and music. Interactive real-time
animations are used to represent the thoughts
and feelings of the main characters, and respond
to the user in intimate ways that help to illuminate
the unfolding story while building emotional
connections with its central players.
PO:How long have you been
working in Internet base mediums?
EL: I have been working with the Internet
since 1997, when I developed my first site,
a piece entitled "Institute for Investigation
into the Mind of Marrow."
PO: How do you feel Chroma
relates to the idea of us having a Cyboratic
persona, esp. when engaged in a work such as
this?
EL: As Chroma unfolds, one of the main questions
it poses will involve the construction or reconstruction
of our "analog" identities in cyberspace. Which
aspects of our personality, psyche, and physicality
should we copy from conventional reality into
the digital world, and which should we leave
behind? How will our personae express themselves
in new and unforeseen ways in the digital environment?
Is it possible to use this environment to address
specific social issues such as racism, which
find their basis in the kind of observable physical
characteristics, which become completely mutable
in cyberspace? What happens when all the cues
we've become accustomed to using in interpreting
a person's identity become unreliable and untrustworthy?
There are many more questions in this realm
than there are answers, and Chroma will try
to deal with some of these issues directly.
PO:
How do you think we change identity wise when
we "log on," i.e. we use identity altering devices
like usernames, chat rooms, and so on?
EL: The computer provides an environment
where identity is truly what we make of it--we
can use digital space to try to recreate our
"real world" identities, to experiment with
new ones, or anything in between. What becomes
most interesting to me is the way in which digital
technology gives us the ability not only to
represent identity, but to define and control
the ways in which identity is expressed. In
the real world, I have no choice but to have
a physical body, which takes up space in a particular
way. But in the digital realm, if I want to
exist just as a voice and a color, I can create
a communal space where only those attributes
are allowed, and invite others to join me. The
question can then be asked: what attributes
are important to you in defining your own identity?
Which are unimportant? And who among your peers
agrees or disagrees with you?
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