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INTERVIEW
WITH BROOK BURGESS BY GRACE STERNS
Burgess is one of the four creators of Broken
Saints
Spring, 2001
Grace
Sterns: How would you describe "Broken Saints"
in one to two sentences?
Brook Burgess: A mature graphic novel in
Flash with original artwork, haunting music,
and gripping storylines. Broken Saints creates
a hypnotic aura that compels readers/viewers
to experience the cryptic saga that ensnares
its four very different protagonists.
GS:
How long have you been involved in and creating
Internet-based art work projects like Broken
Saints?
BB: I've been working in the interactive
entertainment field (videogame production and
design) for nearly five years, but Broken Saints
is my first solely 'web-based' production. The
project began with a concept definition approximately
one year ago.
GS:
With rapidly the changing technology around
us how do you plan to make sure that people
can still view Broken Saints (i.e. do you plan
to eventually upgrade it, archive it, or was
it intended to be a temporary work?)
BB: The Broken Saints story was originally
intended to be 'finite'; a dramatic series of
arcs was created that would conclude after 24
chapters, so we originally had a 'wait-and-see'
attitude where it concerns the future of the
site. Presently, the BS property is being courted
by representatives from different entertainment
mediums, so there is the possibility that the
site/story would continue in an upgraded format...as
long as the fans are still there :)
GS:
When looking at internet art works, do you personally
prefer more image based ("flashy") pieces?
BB: CONTENT has always been the key to keeping
my interest/attention-span. I want to experience
art in ANY medium that compels me to think,
challenges my perceptions, and invites me to
revisit it with fresh senses. Much of the image-based
material online may be briefly titillating (almost
a reflection of the stalwart of web content
- pornography), but it has no creative wherewithal.
At the same time, text-based sites may contain
fascinating content that evolves at a regular
pace, but the process of text 'consumption'
from a computer monitor leaves me feeling detached.
Before I began with Broken Saints, I examined
what forms the web audience was most comfortable
with, and the three types of content that surfers
were most enamored/familiar with were: pictures,
text, and (more recently) music. Being such
a huge fan of graphic literature, here was the
perfect opportunity to create something that
would evolve the comic medium AND present the
net audience with something novel that still
combined the primary forms they were accustomed
to. So again, it all boils down to content...though
imagery is indeed part of the message.
GS: Is there a goal/mission
statement behind Broken Saints?
BB: Tell a damn compelling story that is
thought-provoking, socially aware, and more
than a little bit creepy. I'm tired of the lowbrow
'assault' in Western media, and the growing
popularity of Broken Saints proves that there
is a chunk of society that is famished for this
type of storytelling.
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