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INTERVIEW
WITH ANTONIO MENDOZA BY RAECHEL DAVIDSON
Spring, 2001
Raechel Davidson:
Describe subculture.com in 1-2 sentences.
Antonio Mendoza: www.subculture.com is like
a cannibal island on the net. it has no structure
or menus, but when you reach certain spots it
will bite you. basically, it's a series of linked
pages created with images, sounds and scripts
that have all been pirated from other web sites.
the site works like a meta-collage in which
the linkage between pages is an active element
of the collage logic.
RD: How did you begin
working in digital media?
AM: I started working digitally in 1992 when
I bought a computer and five days later I broke
my Achilles tendon. I went from not knowing
how to turn on the machine, to spending six
weeks sitting in front of it and learnt several
programs and some programming. I also made a
bunch of collages that later that year I started
showing. about then I met someone who asked
me if I wanted to put my work online. At the
time I knew nothing about the net, but when
i went to his house and I saw my work slowly
being transmitted through the phone line to
a gray page on his Mosaic browser, I was hooked.
RD:
What was your mission/agenda in the creation
and design of subculture, and how does it relate
to the idea of the standardized interface?
AM: When I started making subculture I wanted
to make a web site using only elements I found
on the web. I wanted the site to be alternatively
discouraging and enticing, organized and chaotic,
beautiful and ugly. as a site it's loud and
dynamic, hard to navigate, and as subtle as
a ton of bricks. ideally I would like a person
to land in subculture, go through 10 or 15 pages,
then leave. hopefully they wouldn't be too sure
if what you saw the web pages doing was intentional
or accidental. then, if they ever returned,
they would surf a different set of pages that
would produce a completely different experience.
I like to make my pages behave in ways they
shouldn't be behaving. they're like autistic
web pages, full of information but stuck in
annoyingly repetitive patterns. I also like
to add a bunch of error messages and broken
icons in case things don't go the way I intended,
I can pretend I meant it to be that way.
RD:
What specific role does the Internet occupy
among your variety of creative > outlets (collage,
writing, design, etc.)?
AM: for the past three years i've been doing
paintings of computer icons and web pages. also
I've written a book on serial killers on the
loose for which I was contracted through a serial
killer hit list I posted on my web site mayhem.net.
so I would have to say the internet is central
to my creative output. every day I either tinker
with or post new pages on my sites mayhem and
subculture. A lot of this work i later turn
into collages or movies. lately I've been doing
lenticular collages that come directly from
flash animations. I love the internet, especially
now after the dot com crash. at the height of
the dot drudgery a lot of web sites were looking
exactly the same, like some marketing guy's
concept of cool and edgy, and everyone was behaving
as if they had single-handedly discovered the
wheel. but now that all these sites are dot
gone, we can get back to what the web is really
about -- teenage fan sites and fucked-up interface
hacks.
RD: Your visual work is
loaded with sexual, religious, and political
iconography, yet its intention isn't overtly
apparent. Most images come across as highly
visually stimulating, but also incredibly strange.
To what extent does your audience shape the
statement of your vision?
AM: if you can't make art about sex, religion
and politics, why bother? My work is retinal
as well as aural. there is nothing subtle about
my pages, but there is no overt meaning. it's
more like layers of meaning that you can put
together and come up with your own interpretation.
I like to recycle iconography that is loaded
with signifiers -- like japanese pornography,
corporate logos and fake virus warnings -- and
combine them with something totally unrelated.
it's like the old "chance meeting between an
umbrella and a sewing machine on a dissecting
table" that the surrealist were so fond of quoting.
I enjoy a lot of net art, but often it becomes
too cerebral and hard to follow. some people
will do something brilliant but boring to look
at. I rather do something stupid but fun to
look at. when it comes to my audience i rather
please the stoner 15-year-old than the post-Marxist
theorist.
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